Tokens TCG · Alpha Set · Discussion activity

Draw the Line

Students place Tokens cards on a five-step line, from Totally Fine to Crosses a Line, then compare where they put them and agree on a class line. There are no right answers. The point is to hear why people draw their lines in different places.

20–30 minutesGrades 6–8Pairs or groups of 3–4No game rules needed
Totally FineHuman-in-the-Loop card
Mostly OKAI Assistant card
Not Really SureRecommender card
Feels SketchyData Privacy Trade-off card
Crosses a LineDeepfake card
← I'd use this without a second thoughtNot OK here →

1Get ready

  • Print the five line headers (page 3), one set per group, and lay them in a row.
  • Pick 8–12 cards that cover the whole line (see the card sets on page 2). Each group gets the same cards.
  • Choose one setting and write it on the board: "Using this to help with your homework." The setting matters: the same card can land in a different place somewhere else.

2Place the cards alone

Each student places every card on their own line, without talking. Ask them to read the card's definition first. Students can jot their line down or photograph it.

3Compare with a partner

Partners find the card they disagree on most, and each explains their choice. If they're stuck, they read that card's Discuss question out loud.

Sentence starters
"I put ___ on Feels Sketchy because ___."
"I'd move it to ___ if ___."

4Draw the class line

As a whole class, go card by card. Start with the cards where groups disagreed most. Agree where each card goes for this setting, and where the class draws its line: which cards are on the OK side, and which are past it.

Decide up front how the class will decide: a vote, agreement, or the teacher's call. If you overrule a choice, explain your thinking.

5Keep the line

Photograph the final line and post it. Next time, change the setting and run it again: which cards move, and why?

6Wrap up

Ask: "Which card was hardest to place? What would make it feel more OK?" Answers often name the ideas on other cards: a human checking the AI, privacy protection, being open about how it works.

Keep it judgment-free. Frame each card as something someone could do, not something students have done. Different lines are expected; reasons are what count.

7Settings to try

SettingA card that tends to move
Helping with your homeworkAI Assistant: explaining a math step vs. writing the whole essay
Used by our schoolPredictor: guessing which students need extra help
In your townData Center: new jobs vs. the water and power it uses
For a 10-year-oldChatbot: a friendly helper, or a stand-in for real friends?
Making a video for social mediaDeepfake: a funny face swap with permission vs. without it
At a doctor's officeHuman-in-the-Loop: does a person check every AI decision?

8Card sets

AI in your life
start here
Human-in-the-Loop, AI Assistant, Built-in AI, Chatbot, Recommender, Predictor, Agent, Cognitive Offload, Data Privacy Trade-off, Deepfake
AI in the worldSafety Lab, Red Teaming, Large Language Model, Viral App, Fast-Moving Lab, Data Center, Job Disruption, Environmental Footprint, Digital Divide, Regulation Debate
Fair and safeBias Audit, Explainability, Informed Consent, Model Card, Privacy Shield, Bias in Data, Training Data, Classifier, Sensor, Manual Override

Cards that describe a use of AI (Chatbot, Recommender, Deepfake) work best. Read a card as "Using a ___ for this setting." For safeguard cards like Bias Audit, read "Skipping the ___."

9Variations

Helps or harms? For the "AI in the world" set, relabel the line from Helps people a lot to Harms people a lot. Where do most Red (Societal Impacts) cards land?
What's its job? Before placing a card, name the role the AI plays: tutor, helper, decision-maker, creator, or watcher. Do some roles feel less OK?
After a game. Once a Quick Play match ends, each player places the Systems they deployed. In Launch Day, the team places the AI cards that flipped.
Exit ticket. Students pick the card closest to something they really do with AI, and write how it helped and where they'd draw their own line.

Adapted from "Align on the Line: Making Ethical Lines Visible" by Beck Tench & Emily Weinstein, created by the Center for Digital Thriving at the Harvard Graduate School of Education and published by the AI Pedagogy Project (aipedagogy.org/assignment/align-on-the-line-making-ethical-lines-visible), licensed CC BY-NC-SA 4.0. Changes: Tokens cards replace the brainstormed AI uses; settings, card sets, and game variations added. This adaptation is also licensed CC BY-NC-SA 4.0.

1

Totally Fine

I'd use this without a second thought.

2

Mostly OK

Fine, with a little care.

3

Not Really Sure

It depends. I'd want to know more.

4

Feels Sketchy

Something about this seems off.

5

Crosses a Line

Not OK in this setting.

Tokens TCG Alpha Set · CC BY-NC-SA 4.0Draw the Line · tokenstcg.com